Design Process
Firstly, I created a basic square shape for the shed
Next, I added some basic outline and fill for the trees in the background
After that, I added more highlights and foliage
I then filled in the shed, but decided to start again because it did not fit with aesthetic
Creating a new shed, I also added in some grass to give the painting more colour
After filling in the shed once more, I added a path and some lighting
Next, I added some fireflies to the background to stand out from the night sky
Finally, to add a touch of horror/gore, I put some blood on the front of the shed door
Summary:
Monochromatic colour patterns are present in this piece, displayed in the grass.
There is an infinite depth of field in this piece, no blurring/loss of focus/detail.
High value colour patterns are present in this piece, displaying tones of brown, grey, blue and green.
Angular and straight lines are captured in this piece, showing no fixed pattern or scheme.
The rectangular shape of the trees in the background do not conflict with the square shape of the shed, thus, the shapes blend well together
The rectangular shape of the trees in the background do not conflict with the square shape of the shed, thus, the shapes blend well together
The scale of the objects in this piece are somewhat realistic and do not create a warped perception of size and proportion.
The tonal differences of the grass and the shed are used to capture the darkness, projected by the moonlight. The black background is used to create an impression of the time-of-day. White is used to represent the light projected from the source. The path creates an illusion of direction, showing that this location has a route of access. The fireflies in the background are used to project a sense of life and atmosphere to this piece as a whole.
Interpretation:
The aim of this piece is to capture the unique characteristics of Japanese directed horror. Feelings of uncertainty and anxiety are evoked by the isolated atmosphere projected in this scene through the low placement of trees/plant life. There is no clear direction to run to safety, no obvious or clear indication as to where this shed is located and nothing in sight but continuous darkness and even more forest life. Lack of human life evokes themes of abandonment and separation.
Judgement:
As my first piece, there is lots of room for improvement from my previous design/interpretation. The criteria I will be using to judge this piece are colour, composition and setting. The colours in this scene are tonal, high value and monochromatic in nature, displayed in the greens of the surrounding foliage, the browns of the trees and the black of the night sky. Japanese horror films use colours which are dark and low in value and appear more saturated through the use of heightened grey-scale, therefore, it does not adhere to the characteristics of Japanese horror. Looking towards composition, Japanese horror adheres to realistic proportions, however, in this piece the trees and the shed appear rather unrealistic because of their scale.
Similar to Japanese horror, the camera in this scene is set at a lower height and set at a side angle. The projection of a Japanese horror environment is lessened in this piece due to the confliction of shapes, drawing focus to several places at once such as the trees in the background, to the grass and cabin in the foreground. The depth of field is infinite, successfully following the characteristics of Japanese horror. The setting does display an isolated atmosphere much like that in Japanese horror, however, evoking minor feelings of anxiety and uncertainty.
In conclusion this piece adheres to some of the characteristics of Japanese horror, however, it does not evoke fear or project scary imagery. The piece is too light and does not project a dark or frightening atmosphere and thus, fails to project horror. The blood does add a minor element of fear, however, the dark imagery of this element is removed by its bright and high value colour scheme.
Next steps
- Darker colours
- Less conflicting shapes
- More shadows
- More saturation
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